Name of Job: Quality Assurance

Pay: I'm not telling you.

Job Description
Hey, my name's Gale, and I work in the production industry. We are looking for a curious individual to quality assure our boxes heading to the supply line. 

You'll need to make sure the boxes that we get are the right size so you'll be supplied with Size Spray's which can change the size of our boxes at will, use them to get the boxes to the right size.

Also, keep an eye out for Larks, little pesky freaky creatures that fly upwards. If they get upstairs, they could cause trouble for the higher-up office workers and we don't want that, do we?

Fulfil your quota to get your pay (and maybe a promotion)!! Join today at Gale's Workshop!!

Oh and also, I don't tolerate failure... complete the job at the utmost importance, or you'll be fired!!


Controls:

Mouse - Aim (aim at Larks to remove them)
Left Click - Select/Size Spray UP
Right Click - Size Spray DOWN


Credits:

solverex - Design, Code, Art, Soundtrack, Sound Effects
StarNinja's - Sword SFX (https://opengameart.org/content/20-sword-sound-effects-attacks-and-clashes) (under CC0 licence)
Lamoot - Explosion SFX (https://opengameart.org/content/big-explosion) (under CC-BY 3.0: https://creativecommons.org/licenses/by/3.0/)
Kenney - SFX (https://kenney.nl/) (under CC0 licence)
ASmolBoy - Soundfont for music creation (https://musical-artifacts.com/artifacts/2044) (under CC0 licence)

(oh and my sister done the voice of the larks)

This game was made for the GMTK Game Jam 2024 (Theme: Built to Scale): https://itch.io/jam/gmtk-2024

Game was made using:
- Unity: Game Engine (using C# coding language): https://unity.com/
- Piskel: Pixel Art Drawer: https://www.piskelapp.com/
- Audacity: Sound Effects done by me: https://www.audacityteam.org/
- LMMS: Soundtrack: https://lmms.io/

If you can give feedback, that'd be highly helpful. Enjoy!

Published 28 days ago
StatusReleased
PlatformsHTML5
Authorsolverex
GenreAction
Made withPiskel, LMMS, Unity, Audacity
Tags2D, Fast-Paced, Game Maker's Toolkit Jam, Pixel Art, Point & Click
Average sessionA few minutes
LanguagesEnglish
InputsMouse

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